Unity Tutorial 3

Hello there,
Just here to talk about the unity tutorial that I just did. This week on the tutorial we had to create a clock. It was to display the current time. I started by first creating the game object as the guide told me to. The instructions then go onto creating the face of the clock, Basically for this part I had to get a cylinder and change the dimensions of it to flatten it out to make it look like the face of the clock. The third instruction was to create the clock periphery. You start by adding a cube and scaling to (0.5,0.2 , 1) - this makes it into a narrow flat long block. I then had to position the cube to place it on top of the face of the clock. After giving the cube a colour, you had to duplicate it around the clock to show the hours. Step four is creating the arms, possibly the most important thing to do. To create the arms we start by making a cube and scaling it to (0.3, 0.2, 2.5) this makes it narrow and longer than the hour cubes. I positioned it (0, 0.2, 0.75) so it will sit on the face and face 12. The next step was important because it was to animate the clock, this is like the icing on the cake as some people would say. The rest of the this was the harder of the parts, you had to get the clock to say the right time and keep it constantly moving.

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