Games Testing
Hey,
Just here to give my thoughts on this weeks readings, this week is to do with game testing. This is relevant to me because next week we will all be showing our game designs to the class. The first reading was on criticism, whether it's the good, bad and the ugly like it says on the first reading. Reading one was about how to give someone criticism, why it's good to give someone criticism and does one take criticism. I think this was a goos reading because some people don't know how to take criticism and they take it as a negative thing. Giving Criticism.
In the second reading is all on testing games. The reading said that the designer should aim towards a goal and go in that direction. As a designer it's important that you can play test your game. Testing
Just here to give my thoughts on this weeks readings, this week is to do with game testing. This is relevant to me because next week we will all be showing our game designs to the class. The first reading was on criticism, whether it's the good, bad and the ugly like it says on the first reading. Reading one was about how to give someone criticism, why it's good to give someone criticism and does one take criticism. I think this was a goos reading because some people don't know how to take criticism and they take it as a negative thing. Giving Criticism.
In the second reading is all on testing games. The reading said that the designer should aim towards a goal and go in that direction. As a designer it's important that you can play test your game. Testing
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