Posts

Unity Tutorial 06

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Hi all, Just here to talk about my weekly unity tutorials that I'm doing. I really enjoy doing them, I find that I learn a lot from these tutorials like they're is little shortcuts on unity that are quite handy to know. For this weeks tutorial it's all about making a small game, a platform game I think it's called. The first thing I had to do was create a new folder for the prototype 3. It asks you   to change the background to either a town or nature, I went for the nature background with the farmer character. I think I messed up the code somewhere because my player/character when you put the game into play mode the player/character just jumps into the air but flips over on his head, if that even makes sense to anyone..haha. But other than that everything else seemed to good and working, I got the background to repeat and it looks good. The only thing is that I cant see if the trigger 'Game Over' because my player is not working, so that is the only thing I

Unity Tutorial 05

Hey All, I am finally back after a while. This semester is a little bit of rollercoaster. It has its ups and most certainly its downs, but that's life at the end of the day. So this week on the unity tutorials it wasn't so straight forward for me as because I didn't do it last week I couldn't just skip on this weeks one because last weeks one had a bit to do with this weeks one. With last week one I had to select the character with 3 different animals and a food Item. For this week I had to form a new method to spawn the animals into the game. This along with the spawn animals at different times wasnt to bad and I thought it was very handy and fun to do. But in order for the idea of the game to work, the animals need a trigger to cause the item to disappear/distroy when its collided with. The last thing is to trigger the 'Game Over' bannger or sign when the game is complete. Overall I really enjoyed doing these tutorials because I feel like I'm learning a l

Reading 2

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Hi, So I have been asked to take part in writing book for my Multimedia Module. The chapter I have chosen is 'Devices' and my chosen two subtopics are 'Mobile Devices' and 'Other Devices'. These are the questions I look up in relation to my subtopics: What are differences between mobile devices and other devices? What games can be played on Mobile devices and other devices?  Smartphone vs Computer?  Tablet vs Mobile Phone?  Mobile Device vs Console Gaming?  How to make a Mobile Device game?  Here are some helpful links to more information on the research I'm doing: https://www.quora.com/What-is-the-difference-between-mobile-phones-and-computers https://www.techradar.com/news/best-console-games-on-phone-or-tablet https://www.computerhope.com/issues/ch001398.htm https://consumerhelp.guide/tablet-vs-phone/ https://www.mobvista.com/en/blog/mobile-gaming-now-bigger-console-pc-gaming-combined-still-growing-always-changing/ ht

Reading 3

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Hi Guys, Welcome back to my post. This week I have been researching my subtopics which I told you what they were last week. For anyone that doesn't remember what they were, they were 'Mobile Devices' and 'Other Devices'. Even though I have my topics I still find the whole thing quite confusing, I'm still not 100% sure what I'm even doing. I'm having difficulty finding the right article that will help me with my research but there are some interesting ones at the same time, I know it doesn't really make sense haha. With the matrix spreadsheet I think it helped me a little with my research questions, it helped me see the differences between certain things in relation to my topic. I went looking on the likes of Google Scholar which I think helped me with the matrix spreadsheet. I found articles that where about in San Francisco, I think it was Yahoo that set up screens at the likes of bus stations that the people waiting for the bus were able to pl

Unity Tutorial 03

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HI, I feel like I'm really enjoying these tutorials, maybe because the tutorials are really easy to follow and the person explaining it makes me really understand what I'm doing and why I'm doing it. The tutorials this week first start off by adding code so that the player is able to move around the obstacles without hitting them. Now at first the vehicle won't turn left and right when you use the computer arrows but the vehicle will move if you click the turn speed tag and like drag it left or right the car will move in that direction. With the plane challenge 1 I thought that was quite interesting and had a good time trying to figure it out. The first thing you had to do was make the plane go forward using the vector3.forward instead of using the vector3.back which made it go backwards. The plane was going too fast so you had to slow it down. Overall I thought the challenge was quite fun and wasn't too hard to figure out in the end because they were so helpful w

Unity Tutorial 02

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Hey All, I know it has been a while. But I'm back and ready for this new year. So I'm here to talk about the Unity tutorial that I have just done. To be honest I really enjoyed doing them even though they seemed like they took forever to do. So the tutorials first start off by introducing you to the software that you will be using by telling you to make certain folders and knowing where to put them. It then gets you to import some assets that will be used for making an easy driving game. You get to chose a vehicle of your choice but I went with the same as the person in the tutorial just incase somehow I messed it up. In the second lesson (1.2 Pedal to the metal) I thought this is where the tutorials got interesting in my opinion. In this lesson you add the first bit of script, this is how the game does certain things like moving the vehicle. When you first apply the script the car just flies off the map but eventually you adjust the speed and when you add obstacles like crate

Beta

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Hey All, Not long left now. I'm just here to discuss my beta and how it's going. Well i can that I haven't run into any issues yet, I think my main problem through-out this whole game making process was not having a mouse. When not having a mouse it slows down the process a lot. All my elements for the final part of the game are not yet in but they will be there when I'm displaying my game for the final time. I am praying that it wont delete on me as it already has a few times on me, which is stressing me out to bits. With regards to meeting my plans, I'm not doing the game I set out to make a few weeks ago, I decided that I would make a much simpler game and not stress myself out too much. The game should be finished fully by the needed deadline. Thats the plan anyway. Source me